Interrupt Vector Table - Kernel_Development - Part 6
Kernel development Interrupt Vector Table - Kernel_Development - Part 6

What are Interrupts? Interrupts are something like subroutines, but you don't need to know their memory address to invoke them, you call them through the use of interrupt numbers such as 1, 2, and 3, rather than memory addresses, interrupts can be set up by the programmer, for example, you could set the interrupt 0x32 to point somewhere in your code, therefore, when someone does int 0x32 it will invoke the defined interrupt.

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Hello everyone, I am Lovelace. I am - mainly - a programmer, I started coding when I was 8 with a random HTML video I found on YouTube and since then, I’ve been coding non-stop.

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